| Forum Home > Turing > 8 directional arrow key movement | ||
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Moderator Posts: 5 |
Here is the code for movement via the keyboard arrows. You can tweak the velocity (the variable s)
View.Set ("graphics: max, max") View.Set ("offscreenonly")
var x, y : int % variable for the x and y positions var s : int % speed var chars : array char of boolean % this holds the key pressed down
x := maxx div 2 % beginning x position y := maxy div 2 % beginning y position s:= 10
loop Input.KeyDown (chars) % store whatever key is pressed into chars
if chars (KEY_UP_ARROW) then % check for up arrow y := y + s end if if chars (KEY_DOWN_ARROW) then % check for down arrow y := y - s end if if chars (KEY_RIGHT_ARROW) then % check for right arrow x := x + s end if if chars (KEY_LEFT_ARROW) then % check for left arrow x := x - s end if
if x < 0 then % ensures x cannot move off screen x := x elsif x > maxx then x := maxx - x end if
if y < 0 then % ensures y cannot move off screen y := y elsif y > maxy then y := maxy - y end if
drawoval (x, y, 10, 10, blue) delay (10) View.Update cls end loop
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-- - Stanley
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